As you know I've decided to.. port what I remember from the original Soda Constructor to the new world of html JS apps. What I found the most frustrating was to find a proper name for it. Also, I was not sure what direction to take, I did many versions, spent many hours on going back and forth adding and cutting down the app to it's basic versions. I even found a few models on the internet and wrote simple importer... which worked. There were two users (cheers!) who wrote to me and gave some feedback.. The point I am in now is that I have 3 or 4 versions available online, all with different names, I even wrote part of a chapter to my simulations book (2nd edition) where I describe how to write such simulation which generated another instance of the app. I wrote blog post which became quite popular and people find the app.. So.. If you find some time to test all the versions, want to discover it again, give me some feedback, point me out which version is the best / the most useless, give me some directions, comments, ideas how to make it / remake it so that 5th version will be really useful and enjoyable, please find yourself welcome to test the following links:
Computer Simulations in Physics. Numerical modelling of natural phenomena. All written by me in C/C++/HTML5. Most of them are with the code available from me,
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Soda Constructor (Revisited) (2024 version - here ) (2020 - here ) (2019 - here ) (2018 - here ) I remember...
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Introduction This tutorial is the first part of the mini compute shader serie. See part 2 on continuation with more specific fluid flow 3D ...
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2D Ripple Algorithm by Maciej Matyka , Wrocław, 2018-03-13 (play here) Once upon a time... I saw this on the famous Hugo Elias website...
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