Computer Simulations in Physics. Numerical modelling of natural phenomena. All written by me in C/C++/HTML5. Most of them are with the code available from me,
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Soda Constructor (Revisited) (2024 version - here ) (2020 - here ) (2019 - here ) (2018 - here ) I remember...
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Introduction This tutorial is the first part of the mini compute shader serie. See part 2 on continuation with more specific fluid flow 3D ...
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This is the list of shaders I will live code and present (teach) during the Xenium2022 demo party in Katowice. Feel free to learn and enjoy...





